feSpotLight filter primitive

parameters:

  • x = X location for the light source in the coordinate system
  • y = Y location for the light source in the coordinate system
  • z = Z location for the light source in the coordinate system
  • pointsAtX = X location of the point at which the light source is pointing.
  • pointsAtY = Y location of the point at which the light source is pointing.
  • pointsAtZ = Z location of the point at which the light source is pointing.
  • specularExponent = Exponent value controlling the focus for the light source. ( 1 by default )
  • limitingConeAngle = A limiting cone which restricts the region where the light is projected. Angle in degrees.
  • Tool: you can modify all parameters and see picture lighted with feSpecularLightning


    FrontPage  feColorMatrix  feComponentTransfer  feSpecularLightning feDiffuseLightning  feSpotLight  feDistantLight  fePointLight  feFlood  feImage   feTurbulence   feTile  feMerge  feBlend  feComposite feGaussianBlur  feMorphology  feConvolveMatrix  feDisplacementMap  feOffset


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