feGaussianBlur filter primitive

parameters:

  • stdDeviation: two positives integer for x and y
  • in: picture to modify
  • Example of code:

    <defs>
       <filter id="MyFilter" filterUnits="userSpaceOnUse" x="0" y="0" width="400" height="400">
          <feImage xlink:href='pie.svgz' result='image1'/>
          <feGaussianBlur in='image1' stdDeviation='2,2' />
       </filter>
    </defs>
    <use filter="url(#MyFilter)" x='0' y='0'/>


    Figure 1: feGaussianBlur apply to SVG objects, SourceAlpha and JPEG picture

    Tool: you can modify x and y for stdDeviation and see effect on JPEG or SVG picture
    Using feGaussianBlur, feOffset, feSpecularLighting and feComposite to create 3D effect lighting


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