Apply filter:

If your filter create raster, to draw it you can write this :

<use filter="url(#MyFilter)" x='0' y='0'/>

If you will apply filter to external image, you can write

<defs>
   <filter id="MyFilter" filterUnits="userSpaceOnUse" x="0" y="0" width="400" height="400">
   	........
   </filter>
</defs>
<image filter="url(#MyFilter)" x="0" y="0" width='400' height='400' xlink:href='fondu1.jpg'/>

To apply filter to SVG objects, you can use g element

<defs>
   <filter id="MyFilter" filterUnits="userSpaceOnUse" x="0" y="0"width="400" height="400">
      ........
   </filter>
</defs>
<g filter="url(#MyFilter)">
   .... here your objects ......
</g>

Or with use element

<defs>
   <filter id="MyFilter" filterUnits="userSpaceOnUse" x="0" y="0" width="400" height="400">
	.......
   </filter>
   <image id="MyImage" width='400' height='400' xlink:href='puzzle.jpg'/>
</defs>
<use filter="url(#MyFilter)" xlink:href='#MyImage' x='0' y='0'/>

In this code use element call no image, you have to create raster for feColorMatrix. feImage primitive create raster from external graphic.

<defs>
   <filter id="MyFilter" filterUnits="userSpaceOnUse" x="0" y="0" width="400" height="400">
	<feImage xlink:href='puzzle.jpg' result="Image"/>
	<feColorMatrix in="Image" type="matrix" 
  		values="1 0 0 0 0
          	        0 1 0 0 0
          	        0 0 1 0 0
               	        0 0 0 1 0"/>
   </filter>
</defs>
<use filter="url(#MyFilter)" x='0' y='0'/>

If you will use filter effect to fill a shape, you have to define pattern in <defs>:

<pattern id="motif" patternUnits="userSpaceOnUse" x="0" y="0" width="400" height="400">
	<use filter="url(#MyFilter)"/>
</pattern> 

and use this pattern to fill or stroke object:

<circle cx='200' cy='200' r='200' style='stroke:black;fill:url(#motif)'/>


Figure 1: Stroke and fill with feTurbulence


FrontPage  feColorMatrix  feComponentTransfer  feSpecularLightning feDiffuseLightning  feSpotLight  feDistantLight  fePointLight  feFlood  feImage   feTurbulence   feTile  feMerge  feBlend  feComposite feGaussianBlur  feMorphology  feConvolveMatrix  feDisplacementMap  feOffset


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